I turn messy, real-world problems into products people actually understand.

In this project, I redesigned Loco's gifting suite, turning a transactional tipping flow into a delightful, low-friction moment that helps creators earn directly from their audience.

Role UX/UI
Duration [X] Months
Tools Figma, Docs, Sheet
Team Solo
TripLite · Case study
I designed a way for friends to plan trips faster and split costs fairly.
In this project, I designed TripLite, a travel and budget app that helps young travellers discover calm places, build an itinerary in minutes and share expenses fairly with their group.
Role
[UI/UX]
Duration
[__ months]
Tools
Figma, [__]